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Lord of Verminion

A Final Fantasy XIV mini-game

Stage 22: Exodus

World of Poor Lighting

Cherry Bomb
Type Auto-Attack
Single-target
HP ATK DEF SPD Cost
390 30 40 2 10
Strengths
Eye Shield
Special Action
Self-destruct
Delivers an attack with a potency of 300 to all enemies within range. The action party is immediately withdrawn from the playing field after execution.
Points Action type
30 Damage
Baby Behemoth
Type Auto-Attack
AoE
HP ATK DEF SPD Cost
430 45 30 3 15
Strengths
Special Action
Wild Horn
Delivers an attack with a potency of 230 to all enemies within range.
Points Action type
20 Damage
Wind-up Dullahan
Type Auto-Attack
AoE
HP ATK DEF SPD Cost
445 30 55 2 20
Strengths
Eye
Special Action
Wandering Armor
Sets a trap that, when triggered, delivers an attack with a potency of 180 to all enemies within range.
Activation Delay: 10s
Points Action type
30 Trap
Beady Eye
Type Auto-Attack
Single-target
HP ATK DEF SPD Cost
440 30 30 3 10
Strengths
Gate Eye
Special Action
Eyes on Me
Delivers an attack with a potency of 230 to all enemies within range.
Points Action type
20 Damage
Wind-up Succubus
Type Auto-Attack
Single-target
HP ATK DEF SPD Cost
340 55 25 3 10
Strengths
Eye
Special Action
Carnal Knowledge
Increases ATK of all allies within range by 20 (40 if the ally is a monster).
Duration: 6s
Points Action type
30 Enhancing
Puff Of Darkness
Type Auto-Attack
Single-target
HP ATK DEF SPD Cost
540 70 60 4 30
Strengths
Eye
Special Action
Nanoparticle Beam
Delivers an attack with a potency of 150 to all enemies within range while reducing DEF by 30%.
Duration: 6s
Points Action type
20 Damage

Strategy

Same old strategy for this challenge. I'll repeat myself: use Kidragoras, or, if you don't have it, any Mammet. The idea behind the Kidragora is to have Minions strong against Arcana Stones. They also have the highest Attack in this category.

Phase 1

Spend all your points in 4 Kidragoras at the B Gate. Switch to Gate A or C before the timer ends.

Phase 2

Grab all your Kidragoras and send them to the middle Arcana Stone. Let them attack it and ignore them for a while.
Now, summon 4 Kidragoras in A and 4 other in C. Send them right away at the corresponding ennemy's Arcana Stone (left or right). And now, you wait.

To support your Kidragoras, I recommend using two Wind-up Odin. They'll help dispose of the opponent's Minions while protecting yours.