Stage 22: Exodus
World of Poor Lighting
Type | Auto-Attack | |||
---|---|---|---|---|
Single-target | ||||
HP | ATK | DEF | SPD | Cost |
390 | 30 | 40 | 2 | 10 |
Strengths | ||||
Special Action | ||||
Self-destruct Delivers an attack with a potency of 300 to all enemies within range. The action party is immediately withdrawn from the playing field after execution. | ||||
Points | Action type | |||
30 | Damage |
Type | Auto-Attack | |||
---|---|---|---|---|
AoE | ||||
HP | ATK | DEF | SPD | Cost |
430 | 45 | 30 | 3 | 15 |
Strengths | ||||
Special Action | ||||
Wild Horn Delivers an attack with a potency of 230 to all enemies within range. | ||||
Points | Action type | |||
20 | Damage |
Type | Auto-Attack | |||
---|---|---|---|---|
AoE | ||||
HP | ATK | DEF | SPD | Cost |
445 | 30 | 55 | 2 | 20 |
Strengths | ||||
Special Action | ||||
Wandering Armor Sets a trap that, when triggered, delivers an attack with a potency of 180 to all enemies within range. 0x48>0x49>Activation Delay:0x49>0x48> 10s | ||||
Points | Action type | |||
30 | Trap |
Type | Auto-Attack | |||
---|---|---|---|---|
Single-target | ||||
HP | ATK | DEF | SPD | Cost |
440 | 30 | 30 | 3 | 10 |
Strengths | ||||
Special Action | ||||
Eyes on Me Delivers an attack with a potency of 230 to all enemies within range. | ||||
Points | Action type | |||
20 | Damage |
Type | Auto-Attack | |||
---|---|---|---|---|
Single-target | ||||
HP | ATK | DEF | SPD | Cost |
340 | 55 | 25 | 3 | 10 |
Strengths | ||||
Special Action | ||||
Carnal Knowledge Increases ATK of all allies within range by 20 (40 if the ally is a 0x48>0x49>monster0x49>0x48>). 0x48>0x49>Duration:0x49>0x48> 6s | ||||
Points | Action type | |||
30 | Enhancing |
Type | Auto-Attack | |||
---|---|---|---|---|
Single-target | ||||
HP | ATK | DEF | SPD | Cost |
540 | 70 | 60 | 4 | 30 |
Strengths | ||||
Special Action | ||||
Nanoparticle Beam Delivers an attack with a potency of 150 to all enemies within range while reducing DEF by 30%. 0x48>0x49>Duration:0x49>0x48> 6s | ||||
Points | Action type | |||
20 | Damage |
Strategy
Same old strategy for this challenge. I'll repeat myself: use Kidragoras, or, if you don't have it, any Mammet. The idea behind the Kidragora is to have Minions strong against Arcana Stones. They also have the highest Attack in this category.
Phase 1
Spend all your points in 4 Kidragoras at the B Gate. Switch to Gate A or C before the timer ends.
Phase 2
Grab all your Kidragoras and send them to the middle Arcana Stone. Let them attack it and ignore them for a while.
Now, summon 4 Kidragoras in A and 4 other in C. Send them right away at the corresponding ennemy's Arcana Stone (left or right). And now, you wait.
To support your Kidragoras, I recommend using two Wind-up Odin. They'll help dispose of the opponent's Minions while protecting yours.