Tiny Bulb
Summon your tiny bulb minion. Some questions, such as why this bulb can walk, are best left unanswered.
To answer the question, “why can this bulb walk,” one must trace the seedkin's evolution back thousands of generations. Since this guide lacks the space to do so, let us simply say it has something to do with seeking sunlight under the eternal darkness of the Black Shroud's thick canopy.
Learn more about this minion on Apkallu Falls: Tiny Bulb
Type | Auto-Attack | |||
---|---|---|---|---|
Single-target | ||||
HP | ATK | DEF | SPD | Cost |
480 | 80 | 40 | 2 | 25 |
Strengths | ||||
Gate Shield | ||||
Special Action | ||||
Sow Sets a trap that, when triggered, delivers an attack with a potency of 260 to all enemies within range. 0x48>0x49>Activation Delay:0x49>0x48> 10s | ||||
Points | Action type | |||
25 | Trap |