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Lord of Verminion

A Final Fantasy XIV mini-game

Stage 6: Off the Deepcroft

Ennemy

정신지배아
Type Auto-Attack
Single-target
HP ATK DEF SPD Cost
??? 75 50 2 999
Strengths
Eye
아기 게
Type Auto-Attack
Single-target
HP ATK DEF SPD Cost
420 30 35 2 10
Strengths
Gate Shield
Special Action
작은 집게
범위 안에 있는 적군에게 걸린 모든 강화 효과를 해제합니다.
Points Action type
20 Disarming
아기 임프
Type Auto-Attack
Single-target
HP ATK DEF SPD Cost
380 75 45 3 20
Strengths
Eye
Special Action
작은 요마의 장난
범위 안에 있는 적에게 공격력 90만큼 피해를 줍니다.
Points Action type
20 Damage

Strategy

This is another Boss fight, but this time, you will have mechanics to handle. You're fighting against a Mindflayer.

Phase 1

I let my Kidragoras get some rest, and for good reasons: to be honest, it's better to use them only on classic matches against NPCs. So, instead, I used the Wind-up Gentleman. You can only call two of them in the first phase. Summon them in B.

Phase 2

Call two more so you can have their Special Action: beware, though! Don't use it at the start of the fight or you'll lose all of them for nothing! I used mine when the boss was nearly dead.
Also, I used 4 Louisoix, as usual, to keep everyone alive. It was a good idea, in my humble opinion, as I would have lost a few Minions otherwise.

At some point, the boss will become invincible and an Imp will spawn - exactly like the real Tam-Tara. Go kill the Imp and come back on the boss. This will happen a few times, and there will be more of them the third time. The boss' Special Attack will paralyze every Minion in front - or around? - him.

You can safely ignore every Smallshells that spawn.

Here is another game, from Tiny Mari.