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Lord of Verminion

A Final Fantasy XIV mini-game

Stage 20: Guiding Light

Opponent's Minions

Minion Of Light
Type Auto-Attack
AoE
HP ATK DEF SPD Cost
430 25 35 1 10
Strengths
Gate Arcana
Special Action
Mayhem
Reduces ATK of all enemies within range by 50%.
Duration: 15s
Points Action type
20 Enfeebling
Minion Of Light
Type Auto-Attack
Single-target
HP ATK DEF SPD Cost
420 30 35 3 10
Strengths
Eye
Special Action
Cure 0
Restores 100 HP to all allies within range (150 if the ally is a poppet).
Points Action type
30 Restoration
Minion Of Light
Type Auto-Attack
Single-target
HP ATK DEF SPD Cost
395 40 35 3 10
Strengths
Eye
Special Action
Petit Poppet
Inflicts a weakness to poppets on all enemies within range.
Duration: 6s
Points Action type
30 Enfeebling
Wind-up Onion Knight
Type Auto-Attack
Single-target
HP ATK DEF SPD Cost
430 30 60 4 15
Strengths
Eye
Special Action
Onion Skin
Renders action party immune to all attacks.
Duration: 6s
Points Action type
20 Enhancing
Wind-up Firion
Type Auto-Attack
Single-target
HP ATK DEF SPD Cost
600 75 20 3 25
Strengths
Gate
Special Action
Name of the Rose
Delivers an attack with a potency of 80 to all enemies within range while reducing DEF by 13%.
Duration: 6s
Points Action type
20 Damage

Strategy

Same old strategy for this challenge. I'll repeat myself: use Kidragoras, or, if you don't have it, any Mammet. The idea behind the Kidragora is to have Minions strong against Arcana Stones. They also have the highest Attack in this category.

Phase 1

Spend all your points in 4 Kidragoras at the B Gate. Switch to Gate A or C before the timer ends.

Phase 2

Grab all your Kidragoras and send them to the middle Arcana Stone. Let them attack it and ignore them for a while.
Now, summon 4 Kidragoras in A and 4 other in C. Send them right away at the corresponding ennemy's Arcana Stone (left or right). And now, you wait.

Arcana Stones should go down quickly and your Kidragoras should survive any encounter. If the opponent's Minions are in range when your Special Action is ready, feel free to use it.
You can basically ignore attacks on your own Arcana Stones. Just re-summon if one of them die - this shouldn't happen. If you're bored, or want to play it safe, you can summon one tank per Arcana Stone, to protect them. I used the Demon Brick because its cost is low (15), but I guess any tank would do.